Rendering Optimization on iOS Devices Using Metal

dc.contributor.advisorFrankiv, Oleksandren_US
dc.contributor.authorHostylo, Denysen_US
dc.date.accessioned2025-08-28T13:44:50Z
dc.date.available2025-08-28T13:44:50Z
dc.date.issued2025
dc.description.abstractThis thesis examines a variety of rendering optimization techniques for large graph visualizations in augmented reality (AR) on iOS devices using Metal. The research addresses the performance limitations of general-purpose rendering frameworks when visualizing large data structures with thousands of nodes and edges. The work introduces DrawKit, a custom rendering framework with stripped-down node representations designed specifically for efficient AR graph visualization.en_US
dc.identifier.urihttps://ekmair.ukma.edu.ua/handle/123456789/36304
dc.language.isoen_USen_US
dc.statusfirst publisheden_US
dc.subjectrenderingen_US
dc.subjectlarge graph visualizationsen_US
dc.subjectaugmented reality (AR)en_US
dc.subjectframeworken_US
dc.subjectbachelor`s thesisen_US
dc.titleRendering Optimization on iOS Devices Using Metalen_US
dc.typeOtheren_US
Files
Original bundle
Now showing 1 - 2 of 2
Loading...
Thumbnail Image
Name:
Hostylo_Bakalavrska_robota.pdf
Size:
513.43 KB
Format:
Adobe Portable Document Format
Loading...
Thumbnail Image
Name:
Hostylo_Bakalavrska_robota_1.pdf
Size:
533.34 KB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: